
#include "IntPtr.h"

using namespace Riccsson::System;

IntPtr g_IntPtr_Zero;
readonly IntPtr& IntPtr::Zero = g_IntPtr_Zero;






//----------------------------------------------------------------------------
IntPtr operator -(IntPtr& pointer, int offset)
{
	throw;
}

//----------------------------------------------------------------------------
bool operator !=(IntPtr& value1, IntPtr& value2)
{
	throw;
}

//----------------------------------------------------------------------------
IntPtr operator +(IntPtr& pointer, int offset)
{
	throw;
}

//----------------------------------------------------------------------------
bool operator ==(IntPtr& value1, IntPtr& value2)
{
	throw;
}